[Audio] This is my Unit 3 Professional Practice presentation.
[Audio] Strengths : Skills that you're already good at (3D modelling in Maya) I've been modelling a Japanese style diorama using Maya. (Using Photoshop) Made Top Trump card designs within photoshop, using the different tools. (Drawing) Done a lot of drawings. (Creative) Being creative when 3D modelling and drawing. (Gcse in Maths) I have achieved a Grade 6 in Maths. (Gcse in English) I have achieved a Grade 5 in English. (Time Management) Arrive to college on time and hand in any assignments on time as well..
[Audio] Weaknesses : Skills that you need more experience in. (Using Unreal Engine) Confusing UI and moving around the different menus. (Programming) Don't know any programming languages yet. (Designing a game) To make a game, lots of skills are required and most I've not got any experience in, Like programming, Blueprinting. (Concept Art) Overcomplicate the designs and then they end up not looking like what I wanted. (Confidence) Varies on the subject. (Teamwork) talking to new people isn't easy..
[Audio] Opportunities : Things that help you reach your goals. College course(Game design) = Gain experience in different software and the jobs available. (Get Free software through college) Can access it at home to finish any Un-finished work. (Games Tutors) To educate you on the many things that are in Games design. (Tutorials/YouTube videos) Can find videos that explain a step-by-step guide on how to do things. (Experience) To gain further experience in the things I'm weaker in..
[Audio] Threats : Things that prevent you from reaching your goal straight away. (Using Unreal Engine) Confusing UI and moving around the different menus. (Programming) Don't know any programming languages yet. (Jobs) People applying to the same job. (Software) Most software is very expensive. (Designing a game) To make a game, lots of skills are required and most I've not got any experience in, like programming..
[Audio] Hard & Soft Skills Unreal Engine I would like to learn more skills in Unreal engine as it will help me develop games in the future. Drawing Tablet, Using a Drawing/Graphics tablet makes doing concept art or any other drawing needs easier that using the mouse..
[Audio] Hard & Soft Skills Autodesk Maya I wish to learn more skills in Maya, as 3D modeling will be useful to make character/map models and then importing them into Unreal Engine. 3D Animation(Unreal Engine) 3D animation will be very useful to learn, as 3D models on there own don't do anything. If code is given to a model, it will do the action. But the action will not have an animation, so, this is where 3D animation comes in handy. Blueprinting(Code) Blueprinting is a must to learn, as that is Unreal Engine's default programming language, unless you wish to do c++, which is harder but blueprinting doesn't include any code.
[Audio] Job 1: Lead game designer This job requires Familiarity with Unreal engine and having developed a game from start to finish. I would need to become familiar with Unreal Engine and create a game from the ground-up, in-order to be qualified for said job..
[Audio] Job 2: Materials Artist This job requires 7+ years of experience in modelling and painting software like Maya and Photoshop. A portfolio with high quality work. Teamwork and good communication skills. I would have to practice more in Maya and other programs to get more experience..
[Audio] Job 3: Senior Concept Artist This job requires experience in Creatures, Characters creation. experience in rigging and animation if needed and drawing skills, digital/traditional. Knowledge of latest game development tools. I would have to gain experience in animation and rigging along with Creature/Character creation..
[Audio] These are my Top Trump Designs that I made by using photoshop. I found the images of the internet and the information. Then by using a template I created a base card design..
[Audio] Collaboration: Working with others My Partner was Joshua Newman for the space idea and the top trump cards. The first time I collaborated with a peer is during the Emerald Wasp Game idea, where we were given an idea about a wasp that hijacks the mind of its opponent and lays eggs in their brain, before eating their way out. The second time I collaborated with a peer is the space idea discussion, Where we were given 5 themes and had to think of a game with them. The themes were: It had to be in space, needed to include robots, had to be a puzzle game and it had to include a stealth mechanic. The last time I collaborated with a peer(So far) is the making of my Top trump card designs. Where we had to create a set of 6 top trump cards each to make a full set of 12. We each did our own designs and then picked the best one out of the two. After doing that, we then made the top trump card designs, printed them, laminated them and then cut them out. Throughout these collaborations we have been allocating each other tasks, from each making our own top trump designs and both contributing ideas in the space idea discussion. We helped each other by checking the spellings on the top trump cards..
[Audio] Bibliography For all of the job information Lead Game Designer (Founding Team) - Rascal Games | Hitmarker - Lead Game designer Job Application Principal Materials Artist (Star Wars FPS) - Respawn Entertainment - Materials Artist Job Application Hitmarker Senior Character Concept Artist - Naughty Dog | Hitmarker - Concept Artist Job Application.
[Audio] Assets table, Where all of the links, of where I got all of my images are put..