Chapter 3 (1)

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[Audio] Making Multimedia Dr. Saleh Ali Alomari. Making Multimedia Dr. Saleh Ali Alomari.

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[Audio]  Planning and costing-begin with an idea plan text, graphics, music, video develop graphic layout ("look and feel") develop a structure and navigation system estimate time needed to complete prepare budget ( if necessary) work up a prototype (simple work).

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[Audio] Plan Develop an idea Identify objectives Identify skills and resources Develop a prototype Estimate time and cost.

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[Audio]  Designing and Producing - perform each planned task create a finished product. (During this stage, there may be many feedback cycles with a client until the client is happy.  Testing - test to be sure project meets objectives and needs of client.  Delivering- package and deliver to end user create CD-ROM, labels, etc. prepare user manual.

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[Audio] Hardware Software Creativity Organization.

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[Audio]  The most significant platforms for producing and delivering multimedia projects are Macintosh operating system and Microsoft Windows.  These systems provide an easy-to-use graphical user interface (GUI).  The Macintosh as well as Windows PC offers a combination of affordability, and software and hardware availability..

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[Audio]  The Macintosh platform is better suited for multimedia production than the Windows platform  The hardware platforms provided by Apple are better equipped to manage both, sound and video editing..

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[Audio]  Multimedia software provides specific instructions to the hardware for performing tasks.  Software tools are divided into production tools and authoring tools. (The basic tool set for building multimedia projects contains one or more authoring systems and various editing applications for text, images, sounds, and motion video.).

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[Audio]  In a multimedia project, being creative implies knowledge of hardware and software.  It is essential to develop an organized outline detailing the skills, time, budget, tools and resources needed for the project..

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[Audio]  To make multimedia, you need hardware, software, good ideas.  To make GOOD multimedia you also need talent and skill, organization, time, money and the help of others.  Teamwork is essential.

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[Audio]  The basic stages of a multimedia project are planning and costing, design and production, testing and delivery.  Knowledge of hardware and software, as well as creativity and organizational skills are essential for creating a high-quality multimedia project..

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[Audio]  You will create a multimedia demonstration of your company's new product, i.e. the Staplechase 3000 (a really nice stapler) or any product . The demonstration will highlight three key features of the product. End users will view the demonstration on the company's Web site. On paper, develop a basic plan for the project. The plan should include:.

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[Audio]  The plan should include:  A flow chart or timeline showing the basic flow of the project  A list of hardware and software resources that will be required  A list of skills that will be required  A time estimate for project completion.

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[Audio] Thank You Q & A. Thank You Q & A.