Tools of the Trade

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Tools of the Trade. www.asyrani.com Revamped by Dr. Ulka Chandini Pendit.

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How to write your own game engine?. Which Language? C++ 2. What do you have to learn from C++? classes , methods, inheritance, polymorphism and encapsulation..

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How to write your own game engine?. Which API? BUT, if you are writing API code for the first time... WHY?.

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Games which are built or used OpenGL... 1. Baldur's Gate II: Shadows of Amn 2. Brink 3. City of Heroes 4. Call of Duty 6. Counter-Strike 7. Doom 3 8. Doom 3: Resurrection of Evil 9. Doom 10. Enemy Territory: Quake Wars.

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Games which are built or used OpenGL... 11. Far Cry 12. Half-Life 13. Hitman 14. Left 4 Dead 15. Neverwinter Nights 16. Portal 17. Penumbra 18. Star Wars: Knights of the Old Republic 19. Star Wars: Knights of the Old Republic II - The Sith Lords 20. Star Wars: Jedi Knight - Jedi Academy.

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Games which are built or used OpenGL... 21. Star Wars: Jedi Knight II - Jedi Outcast 22. The Chronicles of Riddick: Escape from Butcher Bay 23. Unreal Tournament 24. Unreal Tournament 2004 25. World of Warcraft.

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So.. yeahh .. OpenGL is legittt , guysss !!.

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So, let’s start off with C++!!!.

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If you are not fit in C++ .. Please go through C++ series by Cherno ...

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Then, Next.. OpenGL... Lo:o. https://www.youtube.com/watch?v=W3gAzLwfIP0&list=PLlrATfBNZ98foTJPJ_Ev03o2oq3-GGOS2.

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Learn how to render characters, how to rotate and translate characters, how texturing and lighting works...

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Buttt … what is OpenGL, anywayy ??.

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It’s an API for drawing graphics. The whole purpose of OpenGL is to transfer data from the CPU to the GPU ..

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Once data is in the GPU, it is processed by the OpenGL Rendering Pipeline ..

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The Rendering Pipeline process the data through several stages known as:.

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Per-Vertex Operation. First stage vertices are processed by a shader , known as the Vertex Shader ..