Color kenzy sameh Mohamed nagham ashraf Wednesday 6:30

Published on
Embed video
Share video
Ask about this video

Scene 1 (0s)

Color kenzy sameh Mohamed nagham ashraf Wednesday 6:30.

Scene 2 (6s)

What is Color Theory? Color theory helps in combining colors aesthetically and functionally. It’s essential for: Designers for pleasing visuals Communicators for clarity and impact Artists to convey emotion and symbolism.

Scene 3 (18s)

Additive theory: Light-based, mixing colors adds light Subtractive theory: Pigment-based, mixing colors subtracts light.

Scene 4 (29s)

Additive Color Theory. RGB are the primaries All combined = white light Used in digital media: screens, projectors Example: Red + Green = Yellow.

Scene 5 (41s)

Common Color Schemes. These are mathematical models to represent color: RGB (for screens) CMYK (for printers) HSB/HSI (based on perception) YUV (for analog TV).

Scene 6 (52s)

RGB Color Model. Each color is a mix of Red, Green, Blue Each has a value from 0–255 255,255,255 = White; 0,0,0 = Black Used in Photoshop, monitors, web design.

Scene 7 (1m 5s)

CMY/CMYK Model CMY are subtractive primaries K (Black) improves shadow and saves ink Used in inkjet printers, offset printing.

Scene 8 (1m 15s)

HSB/HSI Color Model Hue: basic color Saturation: how vivid the color is Brightness/Intensity: lightness More intuitive for users than RGB.

Scene 9 (1m 25s)

[image] Woman walking in office. HSB – Hue Hue is like position on the color wheel Red = 0°, Green = 120°, Blue = 240° Determines color “family”.

Scene 10 (1m 36s)

HSB – Saturation 100% = pure red 50% = muted red (with gray/white)0% = gray Helps control visual tone and mood HSB – Brightness High brightness = vivid, clear colors Low brightness = dark, moody tones Our eyes respond faster to brightness than color.

Scene 11 (1m 50s)

YUV Color Model Y = brightness U and V = color details YUV separates light and color for bandwidth savings Popular in TV broadcasting YUV – Pros & Cons Pros: Efficient transmission Cons: Limited colors compared to RGB Not ideal for digital design.

Scene 12 (2m 3s)

Color Palettes A fixed set of colors Used in early systems (256 colors)Palettes are customizable in software Crucial for web-safe color.

Scene 13 (2m 12s)

Palette Flashing Problem Happens when switching images with different palettes Causes screen flicker or “flash” Fix it by using a universal palette or fading transitions.

Scene 14 (2m 21s)

The Color Wheel Arranges colors in a circle Helps with finding complementary and harmonious colors Used in design and art education.

Scene 15 (2m 30s)

Saturation on Color Wheel. Saturation = how “pure” or intense the color is Fully saturated colors are on the edge of the wheel Grayish colors are toward the center.

Scene 16 (2m 41s)

Value on the Color Wheel. Value = lightness or darkness Affects how dramatic or soft your visuals are Good value contrast = better readability.

Scene 17 (2m 51s)

Color in Info Design. Use color to guide attention Hue = categories Brightness = highlights or shadows Avoid cluttering with too many colors.

Scene 18 (3m 1s)

18. Text and Background Contrast High contrast = easy reading Ex: black text on white Avoid blue on red or yellow on white – they’re hard on the eyes.

Scene 19 (3m 11s)

Simultaneous Contrast Two intense colors can make each other look like they vibrate Red on blue is a bad example Choose combinations that support readability.

Scene 20 (3m 22s)

Verbal Contrast in Design. 20. Use color to emphasize what matters Highlight calls-to-action (buttons, alerts) Make sure the highlighted color still contrasts the background.

Scene 21 (3m 32s)

What is Dithering?. Used when the color system can't display full-color images Replaces unavailable colors with nearest alternatives Creates a pattern that simulates more colors.

Scene 22 (3m 43s)

22. How Color Dithering Works Uses a math algorithm Preserves image quality in low-color displays Seen in GIFs, early computer graphics.

Scene 23 (3m 52s)

Color Harmony Schemes Monochromatic: single hue with variations Complementary: opposites on the color wheel Analogous: side-by-side hues Triadic: evenly spaced hues (red-yellow-blue)Warm/Cool: emotional temperature Achromatic: grayscale.

Scene 24 (4m 5s)

Psychological Effects of Color Colors influence mood and perception. Red: urgency, passion, danger Blue: trust, calm, professionalism Green: nature, safety, growth Yellow: optimism, caution Designers use these effects strategically in branding and interfaces..

Scene 25 (4m 20s)

Final Thoughts. 25. Color is more than looks—it communicates meaning Good color usage improves design, understanding, and impact Mastering color theory = mastering visual storytelling.